| Home | E-Submission | Sitemap | Editorial Office |  
top_img
Korean J Child Stud > Volume 24(5); 2003 > Article
Korean Journal of Child Studies 2003;24(5): 27-41.
아동의 컴퓨터게임 몰두성향과 심리사회 및 행동적 특성에 관한 연구
송숙자 , 심희옥
Computer Game Immersion and Children`s Psychosocial/Behavioral Characteristics
Song Sug Ja , Sim Hui Og
Abstract
Data for this study on computer game immersion were collected from 538 1st through 6th grade students with the use of questionnaires. Instruments included the computer immersion scale, and the self-concept, social avoidance and anxiety, aggression, and impulsiveness scales. Results showed that boys were more involved in computer games than girls, and 6th graders were more immersed than 1st through 5th graders. Self-concept, social anxiety, aggression, and impulsivity differed by degree of computer game immersion. Aggression was the most powerful explanation of computer game immersion. Children higher in impulsivity and social anxiety were more involved in computer games. Children higher in self-concept were less involved in computer games.
Key Words: computer game immersion, self-concept, social avoidance/anxiety, aggression, impulsiveness
주요어: 컴퓨터게임 몰두성향, 자아개념, 사회적 회피/불안, 공격성, 충동성
TOOLS
PDF Links  PDF Links
Full text via DOI  Full text via DOI
Download Citation  Download Citation
Share:      
METRICS
1,483
View
12
Download
Related articles
Types of Computer Game and Abilities of Children`s Visual Perception  2003 ;24(5)
Child Abuse and Child, Parent, and Family Characteristics  2003 ;24(2)
Editorial Office
The Korean Association of Child Studies
S1433-1, Myongji University,
34 Geobukgol-ro, Seodaemun-gu, Seoul, 03674, Republic of Korea
TEL: +82-10-7704-8342   E-mail: gochildren@hanmail.net
About |  Browse Articles |  Current Issue |  For Authors and Reviewers
Copyright © The Korean Association of Child Studies.                 Developed in M2PI