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Korean J Child Stud > Volume 24(5); 2003 > Article
Korean Journal of Child Studies 2003;24(5): 27-41.
아동의 컴퓨터게임 몰두성향과 심리사회 및 행동적 특성에 관한 연구
송숙자 , 심희옥
Computer Game Immersion and Children`s Psychosocial/Behavioral Characteristics
Song Sug Ja , Sim Hui Og
Abstract
Data for this study on computer game immersion were collected from 538 1st through 6th grade students with the use of questionnaires. Instruments included the computer immersion scale, and the self-concept, social avoidance and anxiety, aggression, and impulsiveness scales. Results showed that boys were more involved in computer games than girls, and 6th graders were more immersed than 1st through 5th graders. Self-concept, social anxiety, aggression, and impulsivity differed by degree of computer game immersion. Aggression was the most powerful explanation of computer game immersion. Children higher in impulsivity and social anxiety were more involved in computer games. Children higher in self-concept were less involved in computer games.
Key Words: computer game immersion, self-concept, social avoidance/anxiety, aggression, impulsiveness
주요어: 컴퓨터게임 몰두성향, 자아개념, 사회적 회피/불안, 공격성, 충동성
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